Generate a Clean-Topology Portrait 3D Model from an Image — Detailed
Generate front and side reference views first, then feed the multi-view images into HumanOk for a more stable and detailed portrait model.
Upload a portrait image
Right-click an empty area of the canvas, select Upload, and choose the portrait image from your computer.


Connect a new Image node
Move the pointer to the connector in the middle of the uploaded image node, hold down the left mouse button and drag to an empty area on the right, then release the button to open the node menu.


Generate three portrait views
Select the Image node, then choose Character Face Three-Angle from the Command menu.


Run image generation
Click generate and wait about 60 seconds to create one front and two side portrait references.


Split the three-view image
Click Quick Split and select 3 × 1 to separate the combined result into three individual image nodes.


Connect a HumanOk node
Create a HumanOk node in an empty area of the canvas. Then use the left mouse button to box-select the three generated view nodes, hold the left mouse button on the selection, and drag it to the center of the left side of the HumanOk node.


Generate, edit, and download
Click the HumanOk generate button and wait about 60 seconds. When complete, click Edit to refine the model, then select a topology such as MetaHuman, Character Creator, or Daz and download it.




